• tygerprints
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      21 year ago

      One of the guys who was working on it says they ended up with too many snags, so have cancelled it.

    • @t3rmit3@beehaw.org
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      311 year ago

      Some people seem to think that 3 years (from when AAA companies normally drop their first teaser until release) is the full game development lifecycle duration, and anything past that must be abandoned.