Watch Dogs 2
WD1 was alright (I really liked the dark atmosphere and Aiden himself, but a generic revenge story in a world where Blume could have been the big bad (and hacking was, for me, underwhelming) felt like a missed opportunity), WD2 was the best (a focus on hacking, and on the true enemy, Blume, in exchange for a tonal shift, which worked well, but I still wanted WD2 with the darker feel of WD1), and Legion feels a bit empty (from a character perspective). I could go into a deep analysis of why I don’t like the character system or I could just point you to Whitelight’s video on Legion: https://www.youtube.com/watch?v=jRaMnCHleDs
Here is an alternative Piped link(s):
https://www.piped.video/watch?v=jRaMnCHleDs
Piped is a privacy-respecting open-source alternative frontend to YouTube.
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Mass effect
Tried it twice and thought it was soooo boring. Then one day I figured I’d give it a final go and omg I fell in love with the whole franchise.
Factorio. I tried it years ago and it just never clicked. I just started playing it again and suffice it to say I have gotten very little sleep over the past couple weeks.
The factory must grow
The factory must expand to meet the ever expanding needs of the factory.
Ohh no. Just started Satisfactory. It’s going well, well into my sleep.
I refuse to play that game knowing that I have an addictive personality and an unhealthy obsession with maximizing efficiency. It just doesn’t seem like a good idea to give a person with my type of personality the equivalent of heroin.
Binding of Isaac, I couldn’t handle all the poop and mild horror, but eventually something clicked and now I have 1500 hours combined in both games.
I wouldn’t really call it a favorite, but I definitely ended up liking Nier: Automata pretty well after bouncing off it really hard when trying it at a friend’s house. That’s because we were trying from the start, and it starts with a section that’s about half an hour long, with only two checkpoints, vastly harder than anything else in the game, and in which the first half isn’t even the same genre as the rest of the game. It’s seriously one of the worst intros I can think of in a video game. The rest of the game is, y’know, a pretty good third-person action RPG.
Subnautica. I didn’t really get it at first. Swam around the life pod a bit; didn’t see the point.
Was travelling some time (months?) Later and stuck at an airport with my laptop and a Power outlet but super patchy wifi. So I fired it up again and really, really got into it. Kept playing on the plane and all through that trip. By the time I got back, I had a Cyclops and a Prawn suit and was about to find the lost river.
Love that game. Love, love, love it.
I also came to say Subnautica. I got it for free prom PlayStation, messed around a little bit, didn’t have any clue where to go, and stopped playing.
Years later I started a new game and it clicked with me. I bought the sequel before I rolled credits so I’d be able to go right into it.
Dark Souls, took a partner to get me to give it another shot, I’ve played all souls games since lmao
Mass Effect
The first time I played it I completely missed that I could pick a class. I just kept getting Soldier and not having any fun.
I tried the caster based classes first and hated how awkward they were, and soldier is what made the game so much better.
Civilization VI
With my limited English back then, I struggled to understand how to play Civilization VI. I was expecting something similar to Age of Empires, which made me frustrated until I gave it another try a couple years later. Today, it stands as my most played game ever, with over 900 hours of gameplay.
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Terraria. At first I compared it to Minecraft before I started to like it on it’s own. Thanks to pre-Fandom wiki I broke through not getting it’s gameplay at all to enjoying it.
This one for me. The controls were hard to get used to and I died a whole lot and lost my stuff the first dozen nights. But once it clicked it got better and better, and holy cow the game has a lot going on inside of it.
Same for me. But then a friend played like an hour together with me, showed me the ropes and I haven’t stopped playing since. Not all the time, but like one playthrough a month or so.
Rocket League. 3246 hours.
You’re fucking disgusting.
I love you.
Get ready to barf…
I’m still only Diamond. Hit Champ for a few games once. Not even long enough for the season rewards. Those hours aren’t me leaving the game running either. If the game is running, I’m either playing a game or training.
Lol, it hurts that I’m no longer champ. The skill curve has definitely ramped up though, so being Diamond is not a bad thing. It’s my fault for taking a three year break and expecting to come back as good as I was.
Pokémon Unite
I tried it early on but I felt it lacked the maturity and depth of playing a more serious and in-depth MOBA like League of Legends. I played a lot of Pokémon games throughout the years but it just paled compared to how fulfilling the long-form games and lore of Leagues went.
Turns out I’m a dad now and these shorter, punchier games are both perfect for me and somehow more fulfilling. On top of that they added complexity with Boost Medallions without breaking the game with them. It makes the setup more cerebral because you lose stats as well as gain.
Rimworld. Did the standard start (industrial with 3 pawns) on cass. Died of hunger. Uninstalled the game.
Next week I was bored at my intership and redownloaded it and gave it another shot. Now I have close to 4k hours in Rimworld.
Same thing happened with Crusader Kings, funnily enough.
Edit: oh, that happened with M&B: Warband and Kenshi as well.
RimWorld is incredible. I’m hard pressed to think of another game with as much customization of play style or as vibrant a mod scene.
Dwarf Fortress. There aren’t many mods in the steam version afaik (tons for the free ascii version though) but… You don’t need mods for it. Want to capture invaders and host gladiator fights? Yep. Water trap to push invaders off a cliff onto some grates so you can collect their items after blocking the water trap again? Easy peasy floodgates Parcheesi. Want to gift lead mugs to the filthy elves? Strike the Earth, brother. (Doesn’t poison them though, sadly). Want your dwarves to only drink alcohol? They only have to drink water when they’re injured, 24/7 drinking besides that makes for happy dwarves. You’re battling a bunch of invading goblins and you have some dwarves die? Better bury them or their ghost will haunt your fortress. Oh, and don’t forget your necromancer will probably grab some new friends from the fight.
There’s very little you can’t do in Dwarf Fortress. It doesn’t get very high tech since it’s fantasy based, most high tech that you can get is windmill driven mills and water pumps I think, but there is so much depth to the game that honestly that’s perfectly okay with me
Edit: there are mods for the steam version too, baked right into the steam workshop
I don’t play dwarf fortress, but isn’t the steam version the same game just with a different tileset, replacing the ascii with pictures? This would mean mods still work the same.
Basically yes, all the changes that have gone into the steam edition (with the exception of graphics) has been added to the free ascii classic version, which can have tilesets added to it (though the ones that come with the steam edition are better than any of the tilesets I tried imo ). Also I was wrong actually, they did release steam workshop support for mods and there are several hundred on there already, so mod away!
Kinshi is such a deep game. I get how it’s hard to get into but damn once it clicks it’s crazy how far down the rabbit hole that game goes.
I still can’t get into Kenshi. It’s too much jank. I love the ideas and the stories people share.
Dwarf fortress I was always into it conceptually and think that all the under the hood simulation stuff is rad as hell and its fascinating how emergent narrative arises from such complexity.
Also love kruggsmash’s videos, the bastards a legend. He’s what got me into it.
But pre steam release I just could not get into actually playing it. Even with tile sets and such. I tried, I really did. But the horrid UI and high amounts of game ending bugs were just too much.
The steam release was the only game I’ve truly been hyped for in my adult life. I was giddy like a kid and got it the SECOND it released, and finally fell in love with PLAYING the game and not just hearing about it. Its so fun building up a fortress and getting invested in your little dwarves well being, hidden surprises they put in to spice things up. Every month there’s an update, even if is just a small peacemeal to let us know things are happening and adventure mode is coming along.
After playing for a while and learning enough to know how much you dont know, you can feel the limitless passion and raw intelligence that is the foundation for the insanely rich systems you work with. It feels like a living world in your computer. The closet thing to true technological magic I’ve ever had the pleasure of interacting with.
Unironically The Witcher 3. It just didn’t click at first.
I had the same experience! I got as far as the first boss, died, and thought this game just wasn’t for me and fuck all the hype.
Came back a few years later and actually paid attention to the lore and was blown away.
That’s one of my all time favorite games now. Same thing, didn’t like it at first, but once I started playing more of the game, they had some of the most interesting side quests.
I tried playing this on Xbox one, but I couldn’t figure out the combat due to input lag.
Played it again on a different system, and it was excellent!
Same. I wasn’t even an hour in. I was fucking around on some rocks and died from a ten foot drop. Early gameplay before getting some skills was kinda meh too. I didn’t come back for almost a year.