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Sure, that just sounds like sleep mode, which PCs have had for decades.
The important thing is for the OEM to actually implement it properly.
Sleep mode outside of SteamOS has been rough for games, because they tend to resume from sleep ungracefully and crash.
Sleep has almost never worked with games, though. I’m not aware of any games that can survive wakeup without crashing on windows.
One of the ways Valve was able to expand the OS in a manner they could never have if the steamdeck ran windows.
It’s a lot easier to make sleep work when your target system has only one (now two) possible APUs