Traditional sails are also fragile, complex, expensive and very labour intensive even with electric winches. A fully rigged ship is exceptionally complicated and knowing how to work one takes huge skill and knowledge, and that’s not even mentioning what to do when something goes wrong. And of course, it’s much slower as well.
Historically, shitty radio communication has gotten a LOT of people killed during emergencies. I’m perfectly willing to accept you can shave off a few percents of risk by getting Dutch cops better radios. But it’s hardly going to move the needle compared to “unskilled” Labour such as construction.
I do workplace safety in the Netherlands, so allow me to trot some numbers out.
3800 people die every year as a result of their jobs. 2500 from cancer, 700 from coronary issues. Over 400 die from falling or car crashes. So about 200 people die from all the stuff you’d generally associate with gruesome workplace hazards. Now, generally when I hold this talk, the point is “stop being a moron around chemicals”, but this time my point is “Dutch cops are really unlikely to die from their work”.
Some do, but they make it their main draw. The reason Kerbal Space Program is fun, is fun because you can fuck up and die in a million different ways, and not doing so is chalenging and succes is rewarding while failure is hilarious(ly frustrating).
Not fucking up and dying in Starfield means pressing the Use Healthpack frequently enough.